Place a card turned writing side down with a clue for each Scripture Mastery verse inside each square.
Have a team member throw the “sock-o” to a square, turn over the card and read the clue.
The team as 15 seconds to find the verse in their scriptures.
They can use their Scripture Mastery cards or bookmarks to help them (I used the same clues as the cards and bookmarks)
When a team member finds it, have them yell, “Contact”
They must state the reference and they have the option of:
1) reading the scripture from the book
2) Reciting from memory the scripture (or having a team mate recite it from memory-but a team member can only recite 1 scripture by memory during the entire game, otherwise the same team member may recite it every time)
If they read the scripture, the team gets 5 points
If a team member recites it by memory, the team gets 10 points
If they cannot find the scripture in 15 seconds, the other team has the option to “steal” and get 5 points for reading it or 10 for reciting it by memory.
The first team with 5 in a row, wins.
You can adapt this with other rules or for teaching review questions, etc.
The “sock-o” can be used for many other purposes such as “hot potato” where it is passed around a circle while one student’s back is turned to them. When that student says stop, the person with the “sock-o” recites or names the scripture using the key words or clues given by the person who is “it”.
Source:: Seminary at Six AM – Shauna H.